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Looking for a Halloween PE activity that gets everyone moving and working together? This Concentration-style memory game turns a classic card-matching game into an active team challenge. Small groups take turns traveling to the cards, flipping one over, and racing to find matching pairs.
The cards are placed face down under cones, poly spots, or flipped Frisbees around the playing area. One student at a time travels out using a teacher-directed locomotor movement, checks a card, and reports back to the team. The group that finds the most matches in the time allowed wins.
What’s Included
28 matching pairs of Halloween memory cards (56 cards), printed 4 to a page
Bonus full-page version of all 56 cards for younger students, larger spaces, open-floor play, or wall display
One-page activity plan with setup, equipment, step-by-step directions, modifications, and a game diagram
Introduction and setup pages
PDF plus JPG files (79 pages total)
The 28 Card Pairs
Girl Zombie, Boy Zombie, Flying Witch, Frankenstein on a Trike, Green Frankenstein, Mummy Head, Blue Ghoul, Green Witch, Troll Treater, Blue Bat, Red Devil, Jack O Lantern, Floating Ghost, Witches Brew, Flying Bat, Grim Reaper, Green Goblin, Dancing Mummy, Pumpkin Treater, Scary Tree, Igor, Scary Ghost, Pirate Treater, Turtle Treater, Monster Run, Scaredy Cat, Toad Brew, and Frankenstein Pogo.
What Students Practice
Locomotor skills: running, skipping, hopping, galloping, or any movement you choose
Memory: remembering where each character is hiding
Teamwork and cooperation: sharing information and planning the next move as a group
Taking turns: every student gets a turn to go out and search
Equipment
6 to 12 cones for team lines, plus one cone, poly spot, or Frisbee to cover each card. Halloween music is optional but adds to the fun. Works with groups of 20 to 60 or more, and you can double or triple the card sets for larger classes.
How to Use It
Use it as a full Halloween lesson, a warm-up, or a station during the weeks before Halloween. Change the locomotor movement each round to keep it fresh. Laminate the cards once and use them year after year.
Designed for grades K–5 and aligned with SHAPE America National Standards 1, 2, and 4.
Created by Cap’n Pete, a physical educator with more than 30 years of teaching experience.

